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Selasa, 18 Oktober 2011

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Rabu, 14 September 2011

about rune knight

Unlike their predecessor – the Lord Knights, Rune Knights make use of runes for magical attacks in addition to their physical attacks. The Lord Knight’s build is strength based, but Rune Knights build is can now be int based to take advantage of the new renewal skills. Besides, if you also based the Rune Knight build on the Job Bonuses, you could see clearly that INT was the most favorable stat. At job level 50, you shall get int + 10. But on the bonus headgear from the Ragnarok Rune Knight Job Change Quest, the most favorable is STR

But if you have a high str or high vit, do not think that you don’t need them. It is actually a good start for your Rune Knight build.

Rune Knight
Rune Knight.png
Job Base(s): Knight
Lord Knight
Job Type: 3-1
Changes At: Glast Heim
Number of Skills: 11
Total Skill Points: 75
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+3 +3 +5 +10 +7 +3

Builds

Dragon Breath Build

  • STR:1
  • AGI:1
  • VIT:100-120
  • INT:100-120
  • DEX:75+
  • LUK:1

One of the more mainstream build for Rune Knights. Good for typically anything - Tanking, Mobbing, MVP, WOE, PvP. This build is centered on Dragon Breath. The key to this build is high vit and int, for the high HP and SP that Dragon Breath relies upon, with decent DEX for faster cast and hit rate with Clashing Spiral. Rune Knights using this build can deal decent physical damage with Enchant Blade thanks to high INT. While this Build is not item intensive, having items that boost MaxHP and MaxSP will differentiate the Great from the Good; 25% more MaxHP and MaxSP from Transcend Character is highly beneficial for this build. As a precautionary statement, be aware that attempting this build can be difficult without support/funding in the first 125 levels, during which time Clashing Spiral is usually the main attack. Having a sufficiently heavy spear for Clashing Spiral is crucial during the difficult leveling phrase.

Disclaimer: Dragon Breath damage depends on MaxSP and CURRENT HP.

Recommended Items:

Spearman Build

  • STR:100-120
  • AGI:1
  • VIT:100-120
  • INT:1+
  • DEX:75+
  • LUK:1

A classic build from Knight/Lord Knight era. Does well in Tanking, Mobbing, MVP and WOE. This is the typical Tank Build, with Phantom Thrust "picking up" strayed monsters or sneaky players targeting the weaker supporting team members. Transcend character is critical for this build to inflicted status damage with Vital Strike; Knight's Spear Boomerang and Lord Knight's Clashing Spiral adds to Rune Knight's Hundred Spears damage as well.

Disclaimer: This Build popularity has given way to the Dragon Breath Build as the latter has more burst damage and mobility; both builds are actually largely similar Skill Tree wise, focusing on Spear and Dragon Skills; key difference will be this build focus on Pierce, Clashing Spiral and Hundred Spears, while the other focus on Dragon Breath. Also, due to this builds lack of INT, skills cannot be cast as frequently.

Notes:

ASPD/Frenzy Build

  • STR:60+
  • AGI:100-120
  • VIT:1+
  • INT:60+
  • DEX:75+
  • LUK:90+

An ASPD Rune Knight sports high AGI for ASPD, STR for the damage, good DEX and LUK for Hit and Crit/Dodge respectively, aiming for ASPD of 190 and more. This Build also sings in tune with the Lord Knight's Frenzy skill for Transcend Character. For Frenzy Build, 2-Hand Swords need not to be emphasize as Frenzy increases ASPD for all weapon types - and Mace Weapon Type (NO Shield) sports the highest ASPD in Frenzy Mode. This Build is great for MVP-ing. Theme: "Can't Touch Me!" Not recommended for PvP and WOE.


Balanced Build

Base stats:

  • STR:78-97
  • AGI:81-97
  • VIT:89-95
  • INT:90
  • DEX:63-83
  • LUK:30-57

A Balanced Build Rune Knight aims for versatility, capable of taking on various roles and situations. This build is great for those who prefer to solo and wants to utilize everything that Rune Knight has to offer. It's skill tree focuses on 2-handed swords, yet branches off into spears as well for Spear Dynamo and Clashing Spiral (which can be cast with 2Hand-Swords in Renewal).

As such, this build at its peak can:

(1) attain high ASPD with Turisus Runestone + Asir Runestone + Twohand Quicken/Frenzy (Sidenote: Mace has highest ASPD with Frenzy)
(2) Parry + Dragon Howling/Dragon Breath + Pertz Rune AOE Combo and
(3) perform Clashing Spiral one-shot wonders; therefore Transcending is mandatory in order to acquire the Lord Knight's Parry, Frenzy and Clashing Spiral skills to be most successful in using this build. This build offers a wide variety of options and can be a very fun build to attempt. However, this build calls for great investment item-wise and skill-wise in serious PvP and WOE environment.

Recommended equipment

Skill Tree Pointers:

Jumat, 02 September 2011

Autocast

An autocast is the ability for a skill to be used without explicit activation. While some skills such as Double Attack, Hindsight, and the Taekwon Kid stances trigger skills randomly on attack, the term is generally used for cards or equipment that give a certain chance to cast skills when attacking or taking damage. Autocasting does not have any cast time, nor does it require any SP or catalyst.

List of Weapons That Grant Autocast

Skill Triggered Weapon Class Chance Level Condition
Pierce Ahlspiess Two-Handed Spear 3% 5 When doing a physical attack
Heaven's Drive Base Guitar Instrument 3% 3 When receiving physical damage
Area Confusion 10% 2 When doing a physical attack
Blessing Battlefield Textbook Book 1% 3 or highest level known When attacking
Area Bleeding Blood Tears Katar 3% 1 When doing a physical attack
Soul Strike Brionac Two-Handed Spear 10% 3 When doing a physical attack
Decrease AGI Carrot Whip Whip 1% Upgrade Level of this item When going a physical attack
Blessing Croce Staff Staff 0.5% 1 or known level When using Heal
Bash Dagger of Hunter Dagger 10% 10 When using Back Stab skill
Hell's Power Death Guidance Two-Handed Sword 1% 1 When attacking
Vampire Gift 2% 1;2 if weapon refine is +9 or higher
Double Strafe Double Bound Bow 10% Learned level When attacking
Full Divestment Drill Katar Katar 1.5% 1 When attacking
Endow Tornado Electric Fist Fist 1% 5 When attacking
Jupitel Thunder Electric Eel Whip 2% 3 When attacking
Arrow Vulcan 5% Upgrade Level of this item When attacking
Cold Bolt Elemental Sword Sword 5% (All bolts come together at once) 3 When attacking
Earth Spike
Fire Bolt
Lightening Bolt
Area Soul Drain Eraser Rod 0.5% 1;3 if weapon refine is +9 or higher When magically attacking
Fire Bolt Fireblend Sword 10% 3 When attacking
Coin Flip Gold Lux Pistol 10% Level Known When receiving melee damage
Wind Blade Gust Bow Bow 10%;20% if base int>=40 5 When attacking
Arrow of Wind Arrow
Spread Shot Gate Keeper/Gate Keeper-DD Shotgun 5% 6 When attacking
Turn Undead Grand Cross Mace 5% 3 When attacking
Heal Hakujin Dagger 1% 1 When attacking
Hammer Fall (Merchant job type only) Heart Breaker Two-Handed Axe 3% 3 When attacking
Fire Ball Hellfire Two-Handed Spear 10% 5 When attacking
Turn Undead Holy Stick Staff 2% 1 When physically attacked
Exorcism Bible Shield
Vital Strike Horn Of Hilslion Fist 10% 1 When attacking
Occult Impaction 10% 1 When using Chain Crush Combo
Summon Spirit Sphere 10% 1 When taking damage
Fire Ball Huuma Blaze Shuriken Huuma 3% 5 When attacking
Vital Strike Hunting Spear Spear 10% 3 When attacking
Pulse Strike Hurricane Fury Two-Handed Axe 2% 5 When attacking
Cold Bolt Ice Falchion Sword 10% 3 When attacking
Endow Tsunami Icicle Fist Fist 1% 5 When attacking
Critical Wound Ivory Knife Dagger 3% 1 When attacking
Vital Strike Ivory Lance Spear 10% 1 When attacking
Sonic Blow Krishna Katar 0.5% 1 or known level When attacking
Hell's Judgement (Sage job type only) Ledger of Death Book 2% 5 When attacking
Wide Curse Lich's Bone Wand Rod 1%+0.1*Upgrade Level of this item 5 When physically attacked
Tracking Long Barrel Rifle 2% 1 When attacking
Assumptio Long Horn Spear 0.5% 2 When physically attacked
Valkyrja's Shield Shield
Endow Blaze Magma Fist Fist 1% 5 When attacking
Decrease AGI Muscle Cutter Two-Handed Sword 3% 1 When attacking
Stone Curse Mysteltainn Sword 10% 3 When attacking
Signum Crusis Nemesis Mace 1% 1+Upgrade Level of this item When attacking
Arrow Repel Nepenthes Bow Bow 2% 1 When using Double Strafe
Lightening Bolt Schweizersabel Two-Handed Sword 10% 3 When attacking
Area Silence Sea Witch's Foot Whip 10% 2 When attacking
Frost Nova 5% 3 When physically attacked
Endow Quake Seismic Fist Fist 1% 5 When attacking
Jupitel Thunder Staff of Destruction Two Handed Staff 2%*Upgrade Level of this item 5 When physically attacked
Slow Cast Tooth Blade Dagger 5% 1 When attacking
Zen Valorous Battle Fist Fist 0.5% 1 When attacking
Meteor Storm Violet Fear Two-Handed Sword 3% 3 When attacking
Frost Nova 5% 5
Critical Wound Wild Beast Claw Katar 10% If Upgrade level of this item is +9 or higher,1 When attacking
Critical Wound Zephyrus Two-Handed Spear 10% 1 When attacking
Thunder Storm 10% 3

List of Gears That Grant Autocast

Skill Triggered Gear Class Chance Level Condition
Assumptio Angelic Protection Armor 3% 1 When physically attacked
Angelic Guard Shield
Angelic Cardigan Garment
Angel's Kiss Upper Headgear
Provoke Banana Hat Headgear 3% 3 When attacking
Charming Wink Carmen Miranda's Hat Headgear 5% 1 When physically attacked
Critical Wounds Cursed Hand Accessory 3% 1 When attacking
Endow Tsunami Fish Head Hat Upper Headgear 0.5% 1 When attacking
Deluge Kettle Hat Upper Headgear 3% 2 When attacking
Water Ball 3% 3
Antimagic Mithril Magic Manteau Garment 20% 1 When magically attacked
Magic Mirror Platinum Shield Shield 15% 2 When magically attacked
Decrease AGI Moonlight Flower Hat Upper Headgear 5% 1 When physically attacked
Heal Mushika Armor 2% 1 or known lvl When physically attacked
Sense Lesser Elemental Ring Accessory 8% 1 When attacking
Item Appraisal 5% 1
Find Stone 10% 1
Greed 1% 1
Sprint 2% 5 When physically attacked
Leap 3% 3
First Aid 10% 1
Back Slide 5% 1
Dazzler Mangradora Cap Upper Headgear 1% 5 When physically attacked
Fire Ball Ring Of Flame Lord Accessory 5% 1 When attacking
Gloria Domini 3% 2
Zen 3% 1
Bowling Bash 2% 5
Fury 2% 1
Venom Splasher Ring Of Resonance Accessory 2% 10 When physically attacked
Tarot Card of Fate 2% 5
Quagmire 5% 1
Heal 3% 10
Assumptio 2% 3
Sonic Blow Ring Of Resonance + Ring Of Flame Lord Accessory 5% 5 When attacking
Meteor Assault 5% 2
Occult Impaction 2% 5
Lex Aeterna 2% 1
Guillotine Fist 0.3% 1
Cloaking Shadow Walk Footgear 5% 2;4 and above if known When physically attacked
Stone Skin Wolfheiden Garment 2% 1 When physically attacked

List of Cards That Grant Autocast

Skill Triggered Card Equipment Chance Level Condition
Sight Alarm Footgear 20% 1 When receiving physical damage
Charming Wink Aliza Armor 5%; 10% for Dancer job type 1 When receiving physical damage
Kyrie Eleison Amon Ra Footgear 3% 10 When receiving physical damage
Signum Crucis Ancient Mummy Shield 3% 3 When receiving physical damage
Improve Concentration Anolian Armor 3% 1; 10 if known When receving physical damage
Teleport Antonio Armor 50% 1 When receiving physical damage
Meteor Storm Bloody Knight Weaponry 2% 1 When doing a physical attack
Bash Bongun Accessory 2% 1 When doing a physical attack
Heal (on the enemy) Chepet Weaponry 5% 5 When doing a physical attack
Guard Clock Armor 3% 3; 10 if known When receiving physical damage
Meteor Storm Dark Lord Footgear 10% 5 When receiving physical damage
Magnetic Earth Detadeurus Armor 10% 1 When receiving magical damage
Tarot Card of Fate (Bard and Dancer only) Dragon Tail Garment 5% 5 When receiving physical damage
Anolian Armor
Alligator Accessory
Cruiser Weaponry
Green Ferus Footgear
Pneuma Errende Ebecee Accessory 5% 1 When receiving physical damage
Cold Bolt Gazeti Accessory 10% 2 When doing a physical attack
Blessing Geographer Armor 3% 2; 10 if known when receiving physical damage
Gloria Grand Peco Headgear 5% 1 When receiving physical damage
Summon Spirit Sphere Greatest General Accessory 0.2%; 2% for Acolyte job type 5 When doing a physical attack
Bowling Bash (Swordman job type only) Gryphon Weaponry 1% 5 When doing a physical attack
Frost Diver Hatii Bebe Weaponry 5% 3 When doing a physical attack
Frost Diver Hatii Bebe Weaponry 30% 3 When doing a physical attack
Hatii Armor
Assumptio High Priest (MVP) Armor 5% 1 When Receiving magical or physical damage
Spell Breaker Hydrolancer Accessory 10% 1 When doing a physical attack
Earthquake Ifrit Accessory 1% 10 When receiving physical attack
Sonic Blow Injustice Weaponry 5% 1 When doing a physical attack
Fire Ball Kasa Garment 2% 5 When doing a physical attack
Fire Bolt 2% 5 When doing a physical attack
Frost Nova Ktullanux Armor 2% 10 When receiving physical or magical damage
Grand Cross (Priest job type only) Lady Solace Weaponry 2% 5 When doing a physical attack
Heal Loli Ruri Armor 5% 3 When receiving physical damage
Endure (Novice job type only) Lude Accessory 20% 1 When receiving physical damage
Decrease AGI Maero of Thanatos Weaponry 5% 3 When doing a physical attack
Lex Divina Margaretha Sorin Headgear 1.5% 5 When receiving magical damage
Divest Weapon Metaling Weaponry 5% 1 When doing a physical attack
Adrenaline Rush Muka Accessory 1% 1 When doing a physical attack
Raggler Footgear
Baby Leopard Armor
Zipper Bear Weaponry
Holden Headgear
Heal and Increase AGI Muscipular Shield 10% 1 for both When receiving short range physical damage
Fire Ball Mutant Dragonoid Weaponry 5% 3; 10 if known When doing a physical attack
Lex Aeterna Owl Baron Accessory 2% 5 When doing a physical attack
Impositio Manus Owl Duke Accessory 0.3% 3 When doing a physical attack
Lightning Bolt Owl Duke Accessory 2% 5 When doing a physical attack
Owl Baron Accessory
Envenom Poison Toad Accessory 2% 1 When doing a physical attack
Quagmire Punk Garment 5% 1 When receiving physical attack
Increase Agility (Novice job type only)) Quve Accessory 10% 1 When receiving physical damage
Signum Crucis Rideword Headgear 1% 5 When doing a physical attack
Cookie Accessory
Fur Seal Weaponry
Waste Stove Armor
Cloaking Shinobi Accessory 10% 5 When receiving physical damage
Weapon Perfection Soldier Armor 0.3% 3 When doing a melee attack
Assaulter Weaponry
Permeter Headgear
Freezer Footgear
Heater Accessory
Divest Armor Stainer Headgear 5% 5 When doing a physical attack
Wanderer Garment
Shinobi Accessory
Wild Rose Footgear
Wickebine Tres Accessory
Storm Gust Stormy Knight Weaponry 2% 2 When doing a physical attack
Magnum Break Turtle General Weaponry 3% 10 When doing a physical attack
Unbarring Octave Violy Accessory 2% 1; 5 if known When doing a physical attack
Snatch Wanderer Garment 2% 1 When doing a physical attack
Divest Armor Wickebine Tres Accessory 5% 1 When doing a physical attack
Jupitel Thunder Wind Ghost Accessory 2% 3; 10 if known When doing a physical attack

Card Sets

Card Sets

Alarm, Clock, Punk & Tower Keeper Card

Alarm Card Footgear VIT + 1. Max HP + 300. Adds a 20% chance of using Sight Lv 1 when physically attacked.
Clock Card Armor Adds a 3% chance of using Guard Lv 3, or Lv 10 if learned by the user, when physically attacked.
Punk Card Garment Adds a 5% chance of using Quagmire Lv 1, or Lv 5 if learned by the user, when physically attacked.
Tower Keeper Card Headgear INT + 1. Reduces the cast time of skills by 5%.
Set Bonus DEF + 3. MDEF + 3

Alligator, Anolian, Cruiser, Dragon Tail & Merman Card, also known as Archer Card Set

Alligator Card Accessory Reduces damage received from ranged attacks by 5%.
Anolian Card Armor Adds a 3% chance of using Improve Concentration Lv 1, or Lv 10 if learned by the user, when physically attacked.
Cruiser Card Weapon Gives a CRIT +7 bonus when attacking Brute race targets. Increases damage from critical attacks by 10%.
Dragon Tail Card Garment AGI + 1. FLEE + 10. Increases the damage inflicted with Double Strafe and Arrow Shower by 5%.
Merman Card Footgear HP and SP Regeneration + 10%
Set Bonus AGI + 5. DEX + 3. Increases damage with ranged attacks by 20%. Adds a 20% of doing a guided attack, which cannot miss the target. If used by an Archer job type: Adds a 1% chance of inflicting Coma on Brute race targets when doing a physical attack and increases the experience given from Brute race monsters by 5%.

Alligator, Anolian, Cruiser, Dragon Tail & Green Ferus Card, also known as Bard and Dancer Card Set)

Alligator Card Accessory Reduces damage received from ranged attacks by 5%.
Anolian Card Armor Adds a 3% chance of using Improve Concentration Lv 1, or Lv 10 if learned by the user, when physically attacked.
Cruiser Card Weapon Gives a CRIT +7 bonus when attacking Brute race targets. Increases damage from critical attacks by 10%.
Dragon Tail Card Garment AGI + 1. FLEE + 10. Increases the damage inflicted with Double Strafe and Arrow Shower by 5%.
Green Ferus Card Footgear VIT + 1. Max HP + 10%
Set Bonus DEX + 5. Increases the damage inflicted with Melody Strike and Slinging Arrow by 10%. Increases the damage inflicted with Arrow Vulcan by 5%. If used by a Bard or Dancer job type, adds a 5% chance of using Tarot Card of Fate Lv 2 on the target when physically attacked.

Ancient Mummy & Mummy Card

Ancient Mummy Card Shield Adds a 3% chance of using Signum Crusis Lv 5 when physically attacked.
Mummy Card Weapon HIT + 20
Set Bonus Adds a 20% of doing a guided attack, which cannot miss the target.

Archdam, Freezer, Heater & Permeter Card, also known as Crusader Card Set

Archdam Card Armor ATK + 10. Increases the cast time of skills by 20%.
Freezer Card Footgear Max HP + 300. If the footgear is upgraded to +9 or higher, increases the damage inflicted with Bash by 10%.
Heater Card Accessory CRIT + 3. If the user is a Swordsman job type, Perfect Dodge +3.
Permeter Card Headgear Reduces damage received from Shadow and Undead element attacks by 10%.
Set Bonus STR+ 1. INT + 1. DEF + 2. SP Regeneration + 10%. Reduces the cast time of skills by 10%. Increases the damage inflicted with Martyr's Reckoning and Rapid Smiting by 10%. If used by a Crusader job type, changes the user to Holy element.

Assaulter, Freezer, Heater, Permeter & Solider Card, also known as Swordsman Card Set

Assaulter Card Weapon Gives a CRIT +7 bonus when attacking Demi-Human race targets. Increases damage from critical attacks by 10%.
Freezer Card Footgear Max HP + 300. If the footgear is upgraded to +9 or higher, increases the damage inflicted with Bash by 10%.
Heater Card Accessory CRIT + 3. If the user is a Swordsman job type, Perfect Dodge +3.
Permeter Card Headgear Reduces damage received from Shadow and Undead element attacks by 10%.
Solider Card Armor DEF + 2. MDEF + 2
Set Bonus STR+ 10. Max HP + 20%. HP Regen + 50%. Adds a 0.3% chance of using Weapon Perfection Lv 1 when doing a physical attack. Adds a 5% chance of the Red Potion item dropping when killing a monster. If used by a Swordsman job type, increases the recovery rate of Red Potion, Yellow potion and White Potion by 50%.

Aster, Crab & Shell Fish Card

Aster Card Weapon ATK + 5. Increases physical damage against the Shellfish monster by 30%.
Crab Card Weapon ATK + 5. Increases physical damage against the Aster monster by 30%.
Shellfish Card Weapon ATK + 5. Increases physical damage against the Crab monster by 30%.
Set Bonus Increases physical damage against Water element targets by 30%. Adds a 30% chance of the Raw Fish item dropping when killing a Fish race monster.

Baby Leopard, Hylozoist, Myst Case, Raggler & Ziper Bear Card, also known as Merchant Card Set

Baby Leopard Card Armor LUK + 3. If used by a Merchant job type: Make armor indestructible.
Hylozoist Card Accessory Adds a 1% to transform a normal monster into another.
Myst Case Card Headgear Adds a 1% chance of the Gift Box item dropping when a monster is killed.
Raggler Card Footgear STR+ 1. VIT + 1
Zipper Bear Card Weapon ATK + 30. Drains 1 SP from the user when physically attacking.
Set Bonus LUK + 10. Increases the damage inflicted with Mammonite by 20%. Removes the draining of SP when attacking. Restores 1 SP to the user when physically attacking. If used by a Merchant job type: Adds a 0.05% chance of the Old Purple Box item dropping when killing a monster and adds a 20% chance of reflecting received targeted magic damage at the caster.

Baby Leopard, Holden, Muka, Raggler & Zipper Bear Card, also known as Alchemist Card Set

Baby Leopard Card Armor LUK + 3. If used by a Merchant job type: Make armor indestructible.
Holden Card Headgear LUK + 2.
Muka Card Accessory HP Regeneration + 10%
Raggler Card Footgear STR+ 1. VIT + 1
Zipper Bear Card Weapon ATK + 30. Drains 1 SP from the user when physically attacking.
Set Bonus STR+ 4. Max HP + 7%. Max SP + 7%. Increases the damage inflicted with Mammonite by 20%. Removes the draining of SP when attacking. If used by an Alchemist job type: Adds a 1% chance of using Adrenaline Rush Lv 1 when doing a physical attack, adds a 0.1% chance of the Stem item dropping when killing a monster and Adds a 0.03% chance of the Glistening Coat item dropping when killing a monster.

Bigfoot & Grizzly Card

Bigfoot Card Shield Reduces damage received from Insect race by 30%.
Grizzly Card Armor Adds a 3% chance of inflicting Blind on the attacker when physically attacked.
Set Bonus Increases the chance of Blind being inflicted to 6%.

Bloody Butterfly, Evil Nymph, Harpy, Loli Ruri, Miyabi Doll & Parasite Card, also known as Mage Card Set

Bloody Butterfly Card Accessory Increases the cast time of skills by 30%. Prevents skill casts from being interrupted. Increases the damage inflicted with Fire Wall by 5%.
Evil Nymph Card Headgear INT + 1. Max SP + 50.
Harpy Card Garment Reduces damage received from Neutral element attacks by 15%. Increases the damage inflicted with Napalm Beat by 5%.
Loli Ruri Card Armor Adds a 5% chance of using Heal Lv 3 on the user when physically attacked.
Miyabi Doll Card Footgear Max SP + 10%. Increases the damage inflicted with Frost Diver by 5%.
Parasite Card Shield DEF + 1. Reduces damage received from Neutral element attacks by 5%.
Set Bonus DEF + 5. MDEF + 5. Max HP + 500. Increases the damage inflicted with Fire Bolt, Cold Bolt and Lightening Bolt by 10%. If used by a Mage job type: MATK + 3%. Reduces the cast time of skills by 15%.

Bloody Butterfly, Evil Nymph, Harpy, Miyabi Doll & Yellow Novus Card, also known as Sage Card Set

Bloody Butterfly Card Accessory Increases the cast time of skills by 30%. Prevents skill casts from being interupted. Increases the damage inflicted with Fire Wall by 5%.
Evil Nymph Card Headgear INT + 1. Max SP + 50.
Harpy Card Garment Reduces damage received from Neutral element attacks by 15%. Increases the damage inflicted with Napalm Beat by 5%.
Miyabi Doll Card Footgear Max SP + 10%. Increases the damage inflicted with Frost Diver by 5%.
Yellow Novus Card Armor Max HP + 500. HP Regen + 10%
Set Bonus INT + 3. Increases the damage inflicted with Thunderstorm and Heaven's Drive by 10%. If used by a Sage job type: Reduces the cast time of skills by 20%. Adds a 20% chance of reflecting received targeted magic damage at the caster. Adds a 1% chance of the Red Gemstone or Yellow Gemstone item dropping when killing a monster.

Bongun, Munak & Yao Jun Card

Bongun Card Accessory Adds a 2% chance of using Bash Lv 1 on the target when doing a physical attack. The target gets knock backed by 5 cells when Bash is used. Doubles damage received from the Munak monster.
Munak Card Shield DEF + 1. Increases resistance to Stone Curse status by 15%. Reduces damage received from Earth element attacks by 5%.
Yao Jun Card Garment FLEE + 15. CRIT + 1
Set Bonus All stats +1

Chonchon & Dragon Fly Card

Chonchon Card Footgear AGI + 1. FLEE + 2
Dragon Fly Card Garment AGI + 1
Set Bonus FLEE +18

Cookie, Enchanted Peach Tree, Geographer, Rideword & Seal Card, also known as Acolyte Card Set

Cookie Card Accessory LUK + 2. Increases the damage inflicted with Holy Light by 10%.
Enchanted Peach Tree Card Shield Adds a 2% chance of using Heal Lv 1, or Lv 10 if learned by the user, on the user when doing a physical attack.
Geographer Card Armor Adds a 5% chance of using Blessing Lv 2, or Lv 10 if learned by the user, on the user when physically attacked.
Rideword Card Headgear INT + 1. If used by an Acolyte job type: INT + 1 and MDEF + 1
Seal Card Weapon FLEE + 3. HIT + 10. If equipped by an Acolyte job type: Increases the user's critical attack rate on Demon and Undead race targets by 9%.
Set Bonus VIT + 10. Reduces the cast time of skills by 10%. Reduces the SP cost of skills by 10%. If used by an Acolyte job type: Reduces damage received from Demon and Undead races by 30% and increases the experience given from Demon and Undead race monsters by 5%.

Cookie, Fur Seal, Rideword & Waste Stove Card, also known as Monk Card Set

Cookie Card Accessory LUK + 2. Increases the damage inflicted with Holy Light by 10%.
Rideword Card Headgear INT + 1. If used by an Acolyte job type: INT + 1 and MDEF + 1
Seal Card Weapon FLEE + 3. HIT + 10. If equipped by an Acolyte job type: Increases the user's critical attack rate on Demon and Undead race targets by 9%.
Waste Stove Card Armor INT + 1. ATK + 5
Set Bonus STR+ 3. ATK + 25. Max SP + 80. Increases the damage inflicted with Guillotine Fist by 10%. Adds a 1% chance of using Signum Crusis Lv 5 when doing a physical attack. If used by a Monk job type: Reduces the SP cost of skills by 10% and prevents skill casts from being interrupted.

Cramp & Tarou Card

Cramp Card Headgear Adds a 1% of the user gaining 1 to 500 zeny when a monster is killed.
Tarou Card Accessory STR+ 2
Set Bonus STR+ 3

Eclipse & Lunatic Card

Eclipse Card Garment VIT + 1
Lunatic Card Weapon LUK + 1. CRIT + 1. Perfect Dodge + 1
Set Bonus FLEE +18

Grand Peco & Peco Peco Card

Grand Peco Card Headgear Adds a 15% chance of using Gloria Lv 1 when physically attacked.
Peco Peco Card Armor Max HP + 10%
Set Bonus VIT + 3. DEF + 3

Hatii Babe & Hatii Card

Hatii Babe Card Weapon Adds a 5% chance of using Frost Diver Lv 3 on the target when doing a physical attack.
Hatii Card Armor Adds a 50% chance of inflicting Frozen on the attacker when physically attacked.
Set Bonus 30% chance of casting level 3 Frost Diver when doing a physical attack

Injustice & Zealotus Card

Injustice Card Weapon Adds a 5% chance of using Sonic Blow Lv 1 on the target when doing a physical attack.
Zealotus Card Shield LUK + 2. Increases the damage inflicted with Melody Strike and Slinging Arrow by 10%.
Set Bonus LUK + 3. ATK + 20

Mastering & Poring Card

Mastering Card Garment LUK + 1
Poring Card Armor LUK + 2. Perfect Dodge + 1
Set Bonus FLEE +18

Nightmare & Nightmare Terror Card

Nightmare Card Headgear AGI + 1. Gives immunity to Sleep status.
Nightmare Terror Card Armor Adds a 3% chance of inflicting Curse on the attacker when physically attacked.
Set Bonus Increases the chance of Curse being inflicted to 6%.

Owl Baron & Owl Duke Card

Owl Baron Card Accessory Adds a 3% chance of using Lex Aeterna Lv 1 on the target when doing a physical attack.
Owl Duke Card Accessory Adds a 0.3% chance of using Impositio Manus Lv 3 on the user when doing a physical attack.
Set Bonus Adds a 2% chance of using Lightening Bolt Lv 5 on the target when doing a physical attack.

Ragged Zombie & Zombie Slaughter Card

Ragged Zombie Card Accessory Increases physical and magic damage against Demi-Human race targets by 1%. Gives a CRIT +5 bonus when attacking Demi-Human race targets. Adds a 0.1% chance of inflicting Bleeding on the user when doing a melee attack.
Zombie Slaughter Card Footgear Increases physical and magic damage against Demi-Human race targets by 1%. Restores 50 HP to the user when a monster is killed with a melee attack.
Set Bonus Restores 2 SP to the user when a Demi-Human race monster is killed with a physical attack.

Rocker & Vocal Card

Rocker Card Armor DEX + 1
Vocal Card Garment MDEF + 3
Set Bonus FLEE +18

Roda Frog & Toad Card

Roda Frog Card Armor Max HP + 400. Max SP + 50.
Toad Card Garment Perfect Dodge + 1
Set Bonus FLEE +18

Shinobi, Stainer, Wanderer, Wickebine Tres & Wild Rose Card, also known as Rogue Card Set

Shinobi Card Accessory AGI + 1. Adds a 10% chance of using Cloaking Lv 5 when physically attacked.
Stainer Card Headgear DEF + 1. Increases resistance to Silence status by 20%.
Wanderer Card Garment Adds a 2% chance of using Snatch Lv 1 on the target when doing a physical attack. If the user is a Thief job type, FLEE +20.
Wickebine Tres Card Accessory Adds a 5% chance of using Divest Armor Lv 1 on the target when doing a physical attack.
Wild Rose Card Footgear AGI + 1. If the user is a Thief job type, Perfect Dodge + 5.
Set Bonus STR+ 6. AGI + 4. Increases the damage inflicted with Back Stab by 10%. If the user has learned Divest Armor Lv 5, adds a 5% chance of using it on the target when doing a physical attack. If used by a Rogue job type: Reduces the SP cost of skills by 20% and removes the chance of using Snatch.

Shinobi, The Paper, Wanderer, Wild Rose & Zhu Po Long Card, also known as Thief Card Set

Shinobi Card Accessory AGI + 1. Adds a 10% chance of using Cloaking Lv 5 when physically attacked.
The Paper Card Weapon Increases damage from critical attacks by 10%. Drains 1 SP from the user when physically attacking.
Wanderer Card Garment Adds a 2% chance of using Snatch Lv 1 on the target when doing a physical attack. If the user is a Thief job type, FLEE +20.
Wild Rose Card Footgear AGI + 1. If the user is a Thief job type, Perfect Dodge + 5.
Zhu Po Long Card Accessory AGI + 1. CRIT + 3.
Set Bonus STR+ 5. AGI + 5. ASPD + 5%. Increases the user's movement speed. Removes the chance of using Snatch. Removes the draining of SP when attacking. If used by a Thief job type, removes one gemstone from the requirement of skills.

Skeleton & Skeleton Prisoner Card

Skeleton Card Weapon ATK + 10. Adds a 2% chance of inflicting Stun on the target when doing a physical attack.
Skeleton Prisoner Card Armor Adds a 3% chance of inflicting Sleep on the attacker when physically attacked.
Set Bonus Increases the chance of Sleep being inflicted to 6%.

Vagabond Wolf & Wolf Card

Vagabond Wolf Card Garment STR+ 1
Wolf Card Weapon ATK + 15. CRIT + 1
Set Bonus FLEE + 18